> ## Documentation Index
> Fetch the complete documentation index at: https://wiki.grumpshollow.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Relics

> Earn, manage, and spend relics — the core currency of Grumps Hollow.

Relics are the main in-game currency on Grumps Hollow.\
Earn them through gameplay and use them to trade, shop, and grow your wealth.

***

## 💰 Economy Overview

<CardGroup cols={3}>
  <Card title="Earn">
    Playtime, voting, and trading
  </Card>

  <Card title="Spend">
    Shops, Auction House, and players
  </Card>

  <Card title="Manage">
    Balance, payments, and taxes
  </Card>
</CardGroup>

***

## 🛒 Where to Use Relics

<CardGroup cols={3}>
  <Card title="Shopping District">
    Buy and sell items with other players\
    [Visit →](/shopping-district)
  </Card>

  <Card title="Auction House">
    Use `/ah` to trade globally
  </Card>

  <Card title="Player Trading">
    Trade directly with other players
  </Card>
</CardGroup>

***

## 📈 Earning Relics

### ⏱️ Passive Income

<Card title="Playtime Rewards">
  +10 relics every 10 minutes
</Card>

***

### 🗳️ Daily Income

<CardGroup cols={2}>
  <Card title="Voting">
    +100 relics per day (all 5 sites)
  </Card>

  <Card title="Daily Rewards">
    Run `/daily` for additional rewards
  </Card>
</CardGroup>

***

### 🛒 Active Income

<Card title="Player Economy">
  Sell items, flip trades, and use `/ah` to generate profit.
</Card>

***

## 💳 Manage Your Relics

<CardGroup cols={2}>
  <Card title="Check Balance">
    `/bal`
  </Card>

  <Card title="Pay Players">
    `/pay <player> <amount>`
  </Card>
</CardGroup>

<Warning>
  Only use `/pay` with players you trust.\
  Transactions are instant and cannot be reversed.
</Warning>

***

## 🧾 Tax System

Relics use a balance-based tax system:

| Bracket | Balance         | Tax  |
| ------- | --------------- | ---- |
| Exempt  | \< 5,000        | 0%   |
| Low     | 5,000 – 9,999   | 1.5% |
| Medium  | 10,000 – 24,999 | 5%   |
| High    | 25,000+         | 10%  |

<Warning>
  💸 **High Balance Warning**\
  Holding over **25,000 relics** puts you in the 10% tax bracket.\
  Large balances = large daily losses.
</Warning>

<Note>
  Taxes are applied daily and announced with a broadcast message.\
  Use `/qt stats` to view how much tax you’ve paid.

  Keeping relics circulating can reduce your tax burden.
</Note>

<Card title="📊 Example">
  12,000 relics → 5% tax\
  \= **600 relics per day**
</Card>

***

## 🤝 Fair Trading

Trading is a core part of the Grumps Hollow economy — and it relies on trust.

* Do **not** mislead players into unfair trades
* Do **not** attempt to trick or manipulate players
* Treat **all players fairly and honestly**

<Note>
  Buying low and selling high is part of the economy — but intentionally deceiving or taking advantage of players is not allowed.
</Note>

<Card title="💡 Community First">
  A strong economy depends on fair trades and helping each other — build trust within the community.
</Card>

***

## 💡 Smart Tips

<CardGroup cols={2}>
  <Card title="Stay Active">
    Passive income adds up quickly
  </Card>

  <Card title="Vote Daily">
    Free, consistent relics
  </Card>

  <Card title="Sell Smart">
    Focus on high-demand items
  </Card>

  <Card title="Avoid High Tax">
    Don’t hoard large balances
  </Card>
</CardGroup>

***

<Tip>
  The best players don’t just earn relics — they **keep them moving**.
</Tip>
